Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Leftovers44

Pages: [1] 2 3 ... 5
Discussion: Chaos Daemons / How does summoning work in Age of sigmar?
« on: April 02, 2017, 06:22:08 AM »
Hey, I was just wondering if any of you guys know how summoning works in Age of Sigmar?

From what my friend was describing to me is that you spend points of your list to summon but he didn't know the full details on it besides that. And i would like to know exactly how it works, thank you guys for any help you can give.

Discussion: Sisters Of Battle / Emperor protects
« on: March 20, 2017, 08:35:22 AM »
I am so glad that sisters of battle have a blanket 6+ invuln across the board because most of the times it is my only defense against the tons of ap3-1 weapons i face on the table.

The enemy things he got a lucky pen into a explode on our exorcist but wait we still have a save! Powerfist marine's fist halted by the blessing of the Emperor! That last sister of a squad trying to hold onto the game winning objective is shielded by out faith from the last meltagun the enemy has to shoot winning you the game!

Sisters of battle have a better chance of surviving those high strength low ap weapons than marines loyalist or traitor. Also fighting thousand sons, tempestuous, and ravenwing is not fun but at least you have a save!

Discussion: Dark Eldar / Quick little Haemonculus Coven question
« on: March 17, 2017, 01:39:57 PM »
Can you just take a formation from this supplement or do you need to take other stuff with it?

I am thinking of fitting the Dark Artisans formation into a Ynarri list but I am not a 100% sure how formations work.

Discussion: Chaos Space Marines / Traitors legion Chaos warband
« on: March 12, 2017, 09:13:21 AM »
Hello, I recently picked up Traitors Legion and don't quite have all the models to field the Chaos Warband mostly the Elite or fast attack choice where it is 1-3 units for chosen, terminators, or possesed and 1-3 Raptors, Warp Talons, or Chaos bikers.

 Which ones should i be considering in those two categories and how should they be used for death guard.

General Discussion / Where should we talk about Ynnari?
« on: February 18, 2017, 08:27:56 PM »
Hey there,

Since Ynnari kind of encompasses all Eldar flavors besides haemonculus and Corsairs what would be the best place to talk about them? Especially if your lists feature a wide mix of the eldar factions rather than just being mostly Eldar or Dark eldar?

Discussion: Sisters Of Battle / What to do with the new Celestine?
« on: February 17, 2017, 03:33:50 PM »
Hey there,

How have you guys been using the new Saint? I haven't quite found a place for her yet among my SoB lists, might just take her solo and hopes she distracts the enemy long enough to have my back field exorcists do some damage while going unmolested. At T3 I am just not seeing her be to survivable for that job. Her not having Acts of Faith makes things a tiny bit harder too since she kind of takes away Seraphims shredding handflamers until she dies or leaves the squad. She's a bit expensive for what she does compared to the old saint who leaves enough points for a group of seraphim or whatever.

She did get a big buff in terms of surviviablity and wounds with like 7 to 16 eternal warrior wounds to chew through,but it doesn't seem like she runs well with sisters. I guess she can be taken as a HQ in any imperial army makes her better for like blood angels or something where a group of Deathcompany and a sang priest can keep up with her, offer her a feel no pain, and boost her to T4 because of majority toughness.

Discussion: Sisters Of Battle / Ministrorum Delegation
« on: January 07, 2017, 01:42:26 PM »
The other detachment in Codex: Imperial Agents is called Ministorum Delegation.

The compulsory is 1 HQ and optional is an Elite, now the restrictions is that the HQ has to be a Ministorum Priest and an elite from Adepta Sororitas.

The command benefit is Shield of Faith: all units from this detachment have the Shield of Faith special rule.

This is actually really nice if you use ministorum priests for their war hymns because now you can take a Sisters of battle one and slap on the 15pt wargear Litanies of Faith to autopass war hymn tests for your assault units or whatever. And if you wanted you can take one of the Elite options along with them. Like a group of crusaders to protect him to get a mean tarpit with a 3++ rerolling invulnerable in close combat.

Discussion: Sisters Of Battle / Vestal Task Force
« on: January 07, 2017, 12:42:15 PM »
Codex: Imperial Agents offers us a special detachment for Adepta Sororitas called Vestal Task Force to play around with.

This formation seems to be only exclusive to this book and can't be used with units from the digital only codex. At least I believe so  since this book does move things around a little bit. Most notably is the elite choices in this book are just all of the new force org units, besides the Ministorum Priest who is now an HQ option.

Crusaders, Deathcult Assassins, Arco-flagellants, and the Sororitas Command Squad are elite choices now.

Your compulsory's are 1 HQ, 2 Troops, and 1 Elite unit, with your optional's being 1 HQ 4 Troops, 2 Elites, 3 Fast Attack, and 3 Heavy Support units.

The Restriction is quite simple, all your units from this Detachment must have the Adepta Sororitas Faction.

Command Benefits:
Army of Faith: Once per game, at the start of any of your turns, you can declare that the units in this Detachment will pray for salvation. If you do so, then all units from this Detachment can re-roll any saving throws of 1 until the start of your next turn.

Blessed Warrior: If this Detachment is your Primary Detachment, you can re-roll the result when rolling on the Adepta Sororitas Warlord Traits table.
All and all pretty decent, for one turn you get a better mark of Tzeench but at the cost of an elite slot.

Discussion: Sisters Of Battle / Adepta Sororitas Tactical Objectives
« on: January 07, 2017, 12:08:45 PM »
With the release of Codex: Imperial Agents Sisters of battle have gained some rather nice and easy to get Tactical Objectives.

Now real quick it seems like this book doesn't overwrite the digital codex but it also doesn't seem like you need to be using the detachment or formation from Imperial Agents to use these new Objectives. As long as your warlord has the Adepta Sororitas(AS) Faction you may use them.

11 Slay the Heretic - Score 1 Victory Point at the end of your turn if you Killed any enemy characters during your turn.

12 Armour of Contempt - This Tactical Objective is achieved the next time one of your AS units makes a successful Shield of Faith save or a successful Deny the Witch roll. When achieved, you immediately score 1 Victory Point.

13 Reclaim Lost Relic - Roll a D6 when this Tactical Objective is generated. Score 1 Victory Point at the end of your turn if you control the Objective Marker whose number corresponds to the D6 result.

14 Trust in the Emperor - Score 1 Victory Point at the end of your turn if, during your turn, a unit with the Act of Faith special rule completely destroyed an enemy unit. If your unit destroyed the enemy unit whilst under the effect of an Act of Faith, score D3 Victory Points instead.

15 The Blood of Martyrs - This Tactical Objective is achieved the next time one of your AS characters is slain. If the character has the Martyrdom special rule, you immediately score D3 Victory Points; otherwise, you score 1 Victory Point.

16 A Leap of Faith - Score 1 Victory Point at the end of your turn if you passed at least one Act of Faith test during that turn. If you passed at least three Act of Faith tests during your turn, score D3 Victory Points instead, and score D3+3 Victory Points instead if you passed six or more Act of Faith tests.

The objectives for 11,12, and 13 aren't very special and rather easy to get. What is really interesting are the last three Tactical Objectives 14,15, and 16 and how they can be combo'd together if luckily drawn.

For Objective 15 only four models have the Martyrdom special rule, the two Canonesses, Uriah Jacobus, and Saint Celestine as of right now. What that special rule does is when the model with that rule is your warlord and dies, all units that contains models all having Act of Faith automatically pass any Leadership tests until your next turn. This includes moral, fear, pinning, and Act of Faith tests.

If you already had both 14 and 16 in your hand or drew them on your next turn have up to 6 units activate their Act of Faith and focus down one unit. Now these 6 models don't even really need a valid reason to use their Act of Faith like giving the unit perfeared enemy when they have nothing in range to shot just so long as you use 6 of them. You don't even need to rule if your warlord was killed with the Martyrdom rule you auto pass the leadership test.

If you manage to pull this off you will get 3D3+3 victory points in one to two turns from just these cards. This will be something that you might get away with once of obviously breaking off your warlord in front of a unit that can kill them and sucicding before your opponents catch on and ignore her the next time you do it.

 I have been thinking of a way to get my warlord killed the most reliably with this and that is to take Inquisitor Karamazov and use his orbital strike to nuke a Canoness off the table. Now she does still get her 6++ invulnerable and could save it and to deal with this i was going to have her be with a couple of crusaders to add more wounds to the pool for her to save making it unlikely that it just won't wound her on a 1 to needing to not wound 3 models and not being saved up to 3 times on a 6++. It might be a little easier to have a couple Astropaths with her instead of crusaders since Karamazov has Witch Hunter giving him perfeared enemy psyker and they can get lucky enough on the psyker table to make them invisible until they need to be nuked off the board. But the crusaders will have there stormshields in 99% of situations to protect her and will most likely survive the orbital strike after she is dead.

Discussion: Sisters Of Battle / New Saint Celestine model!
« on: December 20, 2016, 09:23:27 AM »
This was posted on the Warhammer 40,000 facebook, just thought that I would bring it over here for you guys to check out yourselves

8 Ministorm priests
2 Jacobus
3 Saint Celestine
3 Hospitalirs
2 Dialgos
6 Cannoness
130 botlers 
14 Heavy-flamer sister
6 Multi-melta sisters
10 Heavy-bolter sisters
25 metla gun sister
19 flamer sister
10 stormbolter sister
7 banner sisters
30 Bolter Seraphim
7 Superiur Seraphim
13 Hand flamer Seraphim
2 Inferno pistol Serahim
25 superiurs sister
40 repentia
3 Pentiant Engines
9 Exorcists
14 Immolators
8 Rhinos

Discussion: Sisters Of Battle / List help for 1850!
« on: October 20, 2016, 09:50:10 AM »
I am working on a list for sisters of battle sort of with the idea of how many Immolators can i get in at 1850 and still have somewhat effective troops.

So far I have 2 Cannoness's and 11 battle sister squads with meltagun, heavy flamer, and combi-plasma in Immolators with dozer blades. I am trying to figure out if I should drop the combi weapons completely to fit in another squad and or maybe remove the melta gun for a flamer but than i lose out on some ap2 shots.

Anyone have any ideas  and recommendations on what I should do or if I should just leave it alone and take few points I have left for some wargear?

Discussion: Space Marines / Combat squading question
« on: September 12, 2016, 06:24:04 AM »
If you take a ten man tac squad with a razoback as their transport can they deploy with 5 in and 5 out during deployment or would they need to start outside first?

I am wonder because the new players that choose sm are building weird lists with stuff like that and I really don't know enough to help them out or correct them on anything.

Discussion: Space Wolves / What should I pick up next?
« on: August 28, 2016, 10:31:43 AM »
I got the old space wolves battleforce box from years ago and I am looking to actually expand my space wolves a little more. If you don't know the battle force box came with a group of 5 scouts, a droppod, and 20 bloodclaws or grey hunters whatever you wanted to model/use them as.

I am thinking the next things to pick up is the start collecting box, a dreadnought, a wolf for the lord to mount and some rhinos/razorbacks for the troops.

Do you guys know of any other models or better deals I should be looking at picking up instead?

The apocalypses formation Purge Squadron for sisters of battle made you take 3-6 Immolators with 3-6 Retributor squad. The only real restriction was that the Retributors need 4 heavy weapons and 3 of them have to be heavy flamer,multi-melta, and heavy bolter. What you get for this formation is relentless and 6 or more models can combine their shooting attack for the use of Wall of Fire and if any of the squads passed their Act of Faith for rending they all counted as having rending for Wall of Fire.

Now that Immolators have a firing point  out of the top hatch, if you only took the minimum for the formation of 3 Immolators with 3 Retributors you would need to have the squad get out. Now they can combine their fire from inside, it might not be the biggest buff but it is a tiny bit of improvement on the survival of the squads because they now need to be knocked out of their transports to be killed.

This most likely won't come up in a lot of  game since the FAQ also said that the apocalypse formations are strictly apocalypse and can't be used in normal games but it is a nice little change if you ever do get to use it.

Pages: [1] 2 3 ... 5