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General Discussion / Re: 8th Ed. Are you ready?
« Last post by Eryx_UK on March 25, 2017, 02:17:31 PM »
As a huge fan of how good 7th edition is, I'm rather hesitant to look forward to the new rules. I guess my concern is that the rules will see some dumbing down and a loss of what I enjoy about it. But as long as tactical objective missions remain and things aren't too simplified I'll be happy to play them.
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40K Rules Questions / Winning conditions.
« Last post by SailorCSN on March 25, 2017, 12:47:44 PM »
Where are the rules located for tabeling an opponent? If a flyer is the last unit on the table, and leaves the table for ongoing reserves, is the game over? And 1st turn, if everything is in reserve, is the game over?
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General Discussion / 8th Ed. Are you ready?
« Last post by SailorCSN on March 25, 2017, 12:43:06 PM »
I can't wait for the new core rules. More than anything I hope this edition speeds up the game. Quite a few 2k games are taking upwards of 3 hours. With the sheer volume of free and reduced cost units, the board is no longer the size it once was. I'm thinking that 1,000 is the new 1750. Spikes Bitz had a video out recently talking about some of the chcanges and I can't wait. What about the rest of you?
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General Discussion / Re: Best Vehicle In 40K?
« Last post by TearoftheDragon on March 24, 2017, 08:50:16 AM »
I'm loving the Deredeo with Plasma Cannonade and Heavy Flamers combined with Reactors and relay pipes. Just fun and makes your opponent grimace when they realise your reach and power. Adding the missile system helps too.
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General Discussion / Re: Best Vehicle In 40K?
« Last post by SailorCSN on March 24, 2017, 06:26:02 AM »
Drop pods. Building a wall of terrain is a powerful and underrated tactic. And with them being free in many cases, why not? I'll gladly pay 50 points to set up the ageis defense line, but pods can lock the deployment zone early and help control the board.
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Discussion: Inquisition / Re: The execution force and inquisitor
« Last post by SailorCSN on March 24, 2017, 06:03:58 AM »
Execution force 570 points
Inquisitor with terminator armor, psychic powers, psycanon and psybolts, and 3 servo skulls ::: 129 points.
699 points total
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Discussion: Inquisition / The execution force and inquisitor
« Last post by SailorCSN on March 24, 2017, 05:57:26 AM »
Almost done, need to finish basing. But this is why I play the game, for these models right here.
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Discussion: Blood Angels / Re: Zero inspiration!
« Last post by Sensenbob on March 24, 2017, 05:54:11 AM »
HI! Nice thing you are taking the step up from lurking!
Since you want to feel like playing Blood Angels i'll propose a list that would do just that for how i want Blood Angels to feel. I don't know what you like about BA but for me it's mainly JumpPacks, Assault and Dreadnoughts with some fast Vehicles.

This list is however probably not very powerful, since JumpPack troops are just inferior to Bikes and the like and it does not offer a lot of turn1 shooting, but it should be fun and BloodAngelish.

As an addition i would advise for a single DropPod for your Furioso.

Blood Angels - Baal Strike Force 1850p
HQ
Death Company Chaplain - 125p (add to DC-Squad)
Librarian - ML2, JumpPack - 105p (add to any Jump squad, i'd take SG)
Elite:
10x Death Company - JumpPacks, CCW, 2 PowerFists - 280p
5x Sanguinary Guard - DeathMasks, ChapterBanner - 195p
1x Furioso Dreadnought - FragCannon, Heavy Flamer, Magna Grapple - 165p
+ Drop Pod Dedicated Transport
Troops:
5x TacticalMarines - 1xMeltagun - 170p
+ Razorback Dedicated Transport - Lascannon&TL-Plasmagun, DozerBlade
5x TacticalMarines - 1xMeltagun - 170p
+ Razorback Dedicated Transport - Lascannon&TL-Plasmagun, DozerBlade
5x TacticalMarines - 1xMeltagun - 170p
+ Razorback Dedicated Transport - Lascannon&TL-Plasmagun, DozerBlade
FastAttack:
10xAssaultMarines - 2xMeltagun, Eviscerator, Sergeant Meltabombs PowerWeapon - 235p
10xAssaultMarines - 2xMeltagun, Eviscerator, Sergeant Meltabombs PowerWeapon - 235p

If you have JumpPacks for your Priests, feel free to replace the current HQ choices and add them to the Assault Squads


This is just for quick inspirational purposes ofc. if you don't like this direction, other very different and nice lists can surely be built with your Collection. I can propose more if you want!
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Discussion: Blood Angels / Re: Zero inspiration!
« Last post by TearoftheDragon on March 24, 2017, 05:46:29 AM »
My next 1850 force will try a little castle/strikeforce combo. I will take a cad with Tech with plasmacannon servies and the servo harness, two tact squads with Plasma, a Deredeo with the plasma cannonade and the haemotrope reactors, then add the Archangels Orbital Strike force, 2 assault, 1 shoot and a Golden host with two squads and the Sanguinor.   If I can connect relay pipe to the reactors I may swap in some flamersh/hvy flamers. If not the Sang guard will get upgrades.
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Discussion: Blood Angels / Zero inspiration!
« Last post by fillee40k on March 24, 2017, 01:38:57 AM »
Hello guys! This is the unknown user of 40k! Just because I've never posted something dosen't mean that I'm not lurking around the threads   ;)
But now I'm stretching out my and to you guys!

All my armies I had a clear goal and tactic with but not my Blood Angels.
If any of you guys have any typ of Idea what I can do with my army I'm happy that I opened my hand.

The only list that I played is
3 Land raiders with 5 death company with bolters, one Librarian (or Mephiston if I want)
3 minimum tactical squads with one one melta each all sitting razorbacks.
It's not the best list but for a long time this was the things that I was familiar with and I don't really know what way I want to go since the new codex came out.
BUT it dosen't feel like I'm playing Blood Angels... and I what to have that feel. It don't need to be ALLL SUPERPOWERFUL LIST THAT GONNA ASS KICK ALL LIST IN THE GAME. so i'm fine with that :)

This is the models that I have and if you find anything that I need, I can go so far as put 50 EUR more to the army.
I'm looking for a 1500 pts and/or 1850 pts list
I often play against Chaos Marines, Space Marines one with a lot of dreads and one army with Dark Angels player who has everything. That's why I have power fists to fight hell brutes, dreads and terminators.

HQ
Terminator captain from Space hulk with TH SS
Librarian magnetized with jump pack
Librarian with terminator armour and power axe
2  Priests, with magnetized  power fists
2 Chaplain, magnetized jump packs
Mephiston

TROOPS
15 tacticals with extras for meltas,combi meltas and Heavy Flamers
20 Scouts with Snipers

ELITES
5 Terminatos with Lighting Claws
5 Terminatos with TH SS
5 Sanguinary Guard  (wargear straight from the box)
10 Death Company full magnetized with bolters or CC or jump packs
 Command Squad with banner
Furioso Dread

FAST ATTACK
25 Assault Marines with all kinds of different gagets (power fists meltas power words)
3 Rhinos/ razorbacks with option for Assault Cannons, Heavy Bolters or Lascannons
 
HEAVY SUPPORT
Devastotos Squad with 4 Heavy bolters 

3 Land raiders with option of all 3 types

Feel free to add models up to around 50 EUR if needed :)
Have a great day !
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