Author Topic: Rad Grenades question  (Read 2522 times)

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Online Leftovers44

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Rad Grenades question
« on: November 12, 2015, 06:28:27 PM »
Does the affect of Rad Grenades stack if I had three separate inquisitors with Rad Grenades charge into the same unit?

Offline SailorCSN

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Re: Rad Grenades question
« Reply #1 on: November 13, 2015, 12:36:14 AM »
I have found nothing to the contrary.
So many books, so many Burning questions.

Offline Meros

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Re: Rad Grenades question
« Reply #2 on: November 13, 2015, 02:43:02 AM »
Also things insta die at T-0 so four inquisitors with rad grenades kill terminators by looking at them lol
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Re: Rad Grenades question
« Reply #3 on: November 13, 2015, 11:10:50 AM »
So having a landraider drive up the table with 5 inquisitors with rad grenades jump out, split into separate units and charge into a terminator deathstar and make them all just disappear is do able?

Offline Dirty Harry

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Re: Rad Grenades question
« Reply #4 on: November 13, 2015, 12:50:48 PM »
Aren't rad grenades a shooting attack? still have to hit with em.
Don't try making a unit unkillable. its a waste of time and the dice gods laugh at you for wasting your time. Dedicate a unit to a job and make sure it does it til it's either dead or running.

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Re: Rad Grenades question
« Reply #5 on: November 13, 2015, 04:05:19 PM »
Aren't rad grenades a shooting attack? still have to hit with em.

No they aren't a shooting attack, they are like psychotroke grenades. If you launch an assault or are assaulted you lower their toughness.

Offline Dirty Harry

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Re: Rad Grenades question
« Reply #6 on: November 13, 2015, 07:03:12 PM »
Oh gods, that is busted. I could never see anyone launching a charge at that unit.
Don't try making a unit unkillable. its a waste of time and the dice gods laugh at you for wasting your time. Dedicate a unit to a job and make sure it does it til it's either dead or running.

Offline Meros

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Re: Rad Grenades question
« Reply #7 on: November 14, 2015, 03:44:57 AM »
It's a decent chunk of points but it's hilarious when your opponents stuff just irradiates away before you even get to poke them. Also eat s**t and die thunderwolves! (Might help with SW problem leftovers). Also bring them in a redemmer land raider with psyflame (inquis still got it) for str insane ap3 flamers on what you don't charge.
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Offline SailorCSN

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Re: Rad Grenades question
« Reply #8 on: November 14, 2015, 04:28:39 AM »
I wish inquisitors had biomancy for enfeeble....... what about the DA stuff? Rad and stasis?
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Re: Rad Grenades question
« Reply #9 on: November 14, 2015, 06:03:04 AM »
I think in the case of black knights its a shooting attack, because they need a guy to take a grenade launcher to get access to rad grenades.
Don't try making a unit unkillable. its a waste of time and the dice gods laugh at you for wasting your time. Dedicate a unit to a job and make sure it does it til it's either dead or running.

Online Leftovers44

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Re: Rad Grenades question
« Reply #10 on: November 14, 2015, 07:45:43 AM »
Oh gods, that is busted. I could never see anyone launching a charge at that unit.

You what have to split up the Inquisitors into separate groups or else it wont stack from what I can tell so unless he mutli assault a few inqusitors their toughness would only go down by 1. But than you have the counter assault, muhahahaha!

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Re: Rad Grenades question
« Reply #11 on: November 14, 2015, 09:10:11 AM »
It's a decent chunk of points but it's hilarious when your opponents stuff just irradiates away before you even get to poke them. Also eat s**t and die thunderwolves! (Might help with SW problem leftovers). Also bring them in a redemmer land raider with psyflame (inquis still got it) for str insane ap3 flamers on what you don't charge.

That's not a bad idea, now I can finally show the space puppies who's boss!