Author Topic: Using the wazbom balastajet  (Read 1545 times)

0 Members and 1 Guest are viewing this topic.

Offline OzzieWarboss

  • Initiate
  • *
  • Posts: 19
    • View Profile
Using the wazbom balastajet
« on: August 30, 2016, 05:58:11 AM »
Does anyone know how many points this super-cool ork plane is to run in a normal game? I've tried looking but can only find the rules for Stormcloud Attack

Offline DeffBossGitKrusha

  • Brother Captain
  • *
  • Posts: 360
  • Shoot da choppy ones and chop da shooty ones!
    • View Profile
    • work in progress
Re: Using the wazbom balastajet
« Reply #1 on: August 30, 2016, 07:12:44 AM »
They start at 140 points. The rules also come with the kits.
I'm working on a way to use two with KFF's with my green tide. Huge area of KFF coverage.
Kickin grots sense 1996.
http://warhead01.blogspot.com/

Offline KiwiWarboss

  • Initiate
  • *
  • Posts: 15
    • View Profile
Re: Using the wazbom balastajet
« Reply #2 on: August 30, 2016, 06:13:38 PM »
I have just used my 3 on the weekend.

I used the formation that gives them the 3++ save (3 Wazboom jests + 1 Dakka jet) here is their load outs:
Flyboss: Wazboom - KFF, Teleporta blasta, Super shoota - 190 points
Wazboom - Teleporta blasta, super shoota - 150 points (125 base cost)
Wazboom - Teleporta blasta, super shoota - 150 points
Dakka jet - 3 super shootas -130 points

An anecdotal story:

They were combined with the Great Waaagh Detachment, allowing a Waaaagh each turn after the first, this allowed my Jets to be much more deadly (assault weapons fire and extra shot). I was against Khone Demon Kin which had 2 Helldrakes. I flew on turn 2 and proceeded to wreak everything, I didn't even bother to use the formation giving them a 3++ they all just arrived and each Wazboom nearly deleted a unit each. When the Heldrakes arrived it gave my Dakka Jet something to Shoot at, along with my Lootas. It was a 2000 point game and I was lacking a lot of leadership, but I got into assault nice and quick ,so it prevented my boys from running away. I won the game, even with his units being summoned each turn.
« Last Edit: August 30, 2016, 09:44:55 PM by KiwiWarboss »

Offline DeffBossGitKrusha

  • Brother Captain
  • *
  • Posts: 360
  • Shoot da choppy ones and chop da shooty ones!
    • View Profile
    • work in progress
Re: Using the wazbom balastajet
« Reply #3 on: August 31, 2016, 06:01:00 AM »
I'm thinking the Teleporta blasta is the only way to go.
Any lick instant Deathing whole models yet?
Kickin grots sense 1996.
http://warhead01.blogspot.com/

Offline OzzieWarboss

  • Initiate
  • *
  • Posts: 19
    • View Profile
Re: Using the wazbom balastajet
« Reply #4 on: August 31, 2016, 11:49:54 AM »
Cheers, I'm definitely gonna look at running one

Offline Unholyllama

  • Chapter Master
  • *
  • Posts: 510
    • View Profile
Re: Using the wazbom balastajet
« Reply #5 on: August 31, 2016, 12:30:44 PM »
They start at 140 points. The rules also come with the kits.
I'm working on a way to use two with KFF's with my green tide. Huge area of KFF coverage.

The largest issue that I see with the KFF is that your opponent will benefit from it as well.  While their armor saves are probably better than the saves provided by the KFF, the hull size of the new flyer definitely makes it more prone to give your opponent's troops saves as they zoom around the table and not just your own. 

Offline DeffBossGitKrusha

  • Brother Captain
  • *
  • Posts: 360
  • Shoot da choppy ones and chop da shooty ones!
    • View Profile
    • work in progress
Re: Using the wazbom balastajet
« Reply #6 on: August 31, 2016, 01:10:42 PM »
Yes that could be a problem but I don't know if it'll even be useful really. My play was just to over fly my tide as slowly as possible before the tide charges. (using the wmsr so I can just mark out where the plane is or something like that.) Then have the plane fly off the table the next turn. I'm not sure it's worth the points mine come out to 190 points each and I was thinking two of them. So for screening ...not so much. KFF Meks are 85 points each and will need the grot tax...
I'm mostly interested, the more I think about it, in Instant deathing some multi wound critters or other.
Kickin grots sense 1996.
http://warhead01.blogspot.com/