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Topics - mccj1988

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Discussion: THE LIST / CSM 2k Brigade
« on: September 27, 2017, 04:49:59 PM »
Hi guys, I'm looking for some feedback on this list, any thoughts would be appreciated  :)

HQ1 Chaos Lord, Power Sword, Combi Plasma
HQ2 Dark Apostle, Power Maul
HQ3  Exalted Champion, (wargear to be decided)

Troop1 Cultists, Autopistols, Brutal Assault Weapon, Mark of Khorne (unit size and other wargear to be decided)
Troop2 Cultists, Autopistols, Brutal Assault Weapon, Mark of Khorne (unit size and other wargear to be decided)
Troop3 Cultists, Autopistols, Brutal Assault Weapon, Mark of Khorne (unit size and other wargear to be decided)
Troop4 Cultists, Autoguns, Mark of Slaanesh (unit size and other wargear to be decided)
Troop5 Cultists, Autoguns, Mark of Slaanesh  (unit size and other wargear to be decided)
Troop6 Cultists, Autoguns, Mark of Slaanesh (unit size and other wargear to be decided)

Elite1 Helbrute, Helbrute Fist, Power Scourge
Elite2 Helbrute, Helbrute Fist, Power Scourge
Elite3 Helbrute, Helbrute Fist, Power Scourge

Fast1 Spawn
Fast2 Spawn
Fast3 Spawn

Heavy1 Chaos Predator, Lascannons x4
Heavy2 Chaos Predator, Lascannons x4
Heavy3 Chaos Predator, Lascannons x4

The basic idea is the Helbrutes run up one table edge with the spawn and the Predators sit on the other side with the shooty Cultists bubblewrapping, and the assaulty cultists filling out the area in the middle, the Lord stays near the Predators and shooty Cultists, while the other two characters go with the assault Cultists. Theres 12CP to spend on Strategems, and theres plenty of relic options for the characters.

These are models I currently have (I have nearly 200 Cultists).

At 2k points I can happily field 100-150 Cultists with varying levels of unit sizes load-outs, (1 Flamer or Heavy Stubber for every 10)

The army is painted in a colour scheme of my own making, so non legion specific, I have been using the Renegade Chapter rules for the ability to advance and charge in the same turn, but am open to trying other legion tactics.

It would be nice to take something like a Prince or Heldrake, but this would require a fairly significant reduction in Cultists, and this is meant to be a horde themed army, as my other armies are quite elite.

Thanks for reading  :D any questions please ask



2
Discussion: THE LIST / Space Wolves 8th Tourny 2k
« on: July 08, 2017, 07:47:05 AM »
Hi guys, got my first tournament of 8th coming up and I was thinking of taking my Wolves, I'd love to get some input on this list  :)

Battalion Detachment (+3CP)

  Bjorn the Fell-Handed (1) - 248pts
    1 Bjorn the Fell-Handed: Trueclaw,Assault cannon,Heavy flamer

  Wolf Guard Battle Leader on Thunderwolf (1) - 110pts
    1 Wolf Guard Battle Leader: Frag and Krak grenades,Pair of wolf claws

  Rune Priest on Bike (1) - 123pts
    1 Rune Priest: Runic sword,Bolt pistol,Twin boltgun

  Grey Hunters (6) - 102pts
    1 Grey Hunter Pack Leader: Frag and Krak grenades,Boltgun,Bolt pistol,Power axe
    1 Grey Hunter: Frag and Krak grenades,Plasma gun,Bolt pistol,Chainsword
    3 Grey Hunter: Frag and Krak grenades,Boltgun,Bolt pistol,Chainsword
    1 Grey Hunter: Frag and Krak grenades,Boltgun,Bolt pistol

  Grey Hunters (5) - 88pts
    1 Grey Hunter Pack Leader: Frag and Krak grenades,Boltgun,Bolt pistol,Power axe
    1 Grey Hunter: Frag and Krak grenades,Plasma gun,Bolt pistol,Chainsword
    3 Grey Hunter: Frag and Krak grenades,Boltgun,Bolt pistol,Chainsword

  Grey Hunters (5) - 88pts
    1 Grey Hunter Pack Leader: Frag and Krak grenades,Boltgun,Bolt pistol,Power axe
    1 Grey Hunter: Frag and Krak grenades,Plasma gun,Bolt pistol,Chainsword
    3 Grey Hunter: Frag and Krak grenades,Boltgun,Bolt pistol,Chainsword

  Murderfang (1) - 200pts
    1 Murderfang: Murderclaws,Storm bolter,Heavy flamer

  Thunderwolf Cavalry (5) - 260pts
    1 Thunderwolf Cavalry Pack Leader: Storm shield,Thunder hammer
    4 Thunderwolf Cavalry: Bolt pistol,Chainsword

  Land Speeders (3) - 420pts
    3 Land Speeder: Heavy bolter,Typhoon missile launcher

  Stormwolf (1) - 353pts
    1 Stormwolf: Two lascannons,Two twin multi-meltas,Twin helfrost cannon

Tactics:
The Thunderwolves lead the charge, soaking up firepower with the characters following behind (including Murderfang, who is a character Dread) Bjorn and Murderfang have movement of 8'' so wont be far behind the cavalry. Bjorn gives re-rolls to hit of 1 within 6'', the Battle Leader on wolf gives re-rolls to wound of 1 within 6'', the Priest can cast Stormcaller on the Thunderwolves, giving them +1 armour, and using Smite.

The 3 Grey Hunter Squads all ride together in the Stormwolf, which can fly around shooting vehicles with its 8 high strength, D6 damage shots,  and dropping the guys off on objectives.

The Speeders can sit on a back field objective providing more ranged support, or follow the deathstar and try to benefit from the aura abilities.

Currently sat on 1992 points, or 1996 if i give Bjorn the helfrost cannon instead of the Assault cannon. He also gives +1 CP which is nice

Thanks for reading  :)
 

3
Discussion: THE LIST / Cult of Magnus
« on: March 15, 2017, 01:15:55 PM »
Hi guys, I'm planning a horde army and was initially going to build it around mass Tzaangors with Sorcerers and possibly Magnus, but 200 odd Tzaangors is going to cost me far too much money.
Cultists on the other hand are very cheap on eBay so I came up with this basic list.....

Combined Arms Detachment

2 Exalted Sorcerers (maybe upgrade one to Ahriman)
6 units of  30 Cultists
Magnus
Comes to around 2k points depending on upgrades, and can be scaled down to lower points by removing bodies.

The general idea would be that the Sorcerers join a Cult unit each and give them fearless, and providing additional warp charges for Magnus, 3 of the units can camp on backfield objectives while the other 3 move out. Magnus goes around casting powers, turning people into Spawns, and maybe summoning Chariots. And generally just looking cool standing over 180 dudes! 
Oh and the Cultists have Objective Secured.

What do you think about this? Im not sure about giving the camping Cultists autoguns and heavy stubbers, are they worth it? Could give them the Mark of Tzeench to keep things fluffy?
Or maybe get some Munitorum Armoured Containers for the potential bonuses?

There aren't any horde players at my local club so I think this would add some variety to games, but as I have no experience using a horde, I have no idea if this sort of list could hold its own.

Any input would be greatly appreciated.     


4
Discussion: THE LIST / Space Wolves 1750 Tournament (CAD only)
« on: January 14, 2017, 10:34:39 AM »
Hi guys, I'm going to be attending my first 40k tournament next month and could do with some help going over my list. Its a CAD only tournament with no LOW which is nice as it should hopefully not be too brutal!

Anyway this is where I'm currently at:
Space Wolves Combined Arms Detachment
HQ
Wolf Lord, Thunderwolf, Runic Armour Pair of Wolf Claws=205

Troops
Grey Hunters x5, Plasmagun, Rhino=120
Grey Hunters x5, Plasmagun, Rhino=120
Grey Hunters x5, Plasmagun, Rhino=120
Grey Hunters x5, Plasmagun, Rhino=120
Blood Claws x5, Flamer, Stormwolf, Twin Linked Multi-meltas 300

Elites
Murderfang, Drop pod=170

Fast
Thunderwolf Cavalry x3 ,Pack Leader TH/SS, x1 Wolf Claw, X1 Wolf Claw=205

Heavy
Long Fangs x6, Missile Lanchers x5=165

This current total is 1525, leaving me with 225 points to spare. Other models in my current collection are:

x2 Rune Priests-Could attach one to the Long Fangs for Divination?
x1 Rune Priest on bike
Wolf Guard Battle Leader on Thunderwolf with Frost Sword/Storm Shield
Ulrik the slayer
x5 More Blood Claws
x5 Wolf Scouts
Lone Wolf Terminator TH/SS
Venerable Dreadnought Axe and Shield 
x5 Fenrisian Wolves
x4 More Thunderwolves
x3 Land Speeders with Typhoon Missile Launchers and Heavy Bolters
x2 More Drop pods

I ideally don't want to go out and buy more models, however I would be prepared to get some Wulfen as I plan on getting them soon anyway.

Any help/ideas would be greatly appreciated 


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