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Topics - new@40k

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Discussion: Painting / Protecting the paint job
« on: March 28, 2015, 08:48:13 PM »
Do models painted with the standard citadel paints need to have a clear coat applied to protect them? If so any suggestions on brands of sealers would be much appreciated. I'm spending so much time painting my first army, I would be pretty bummed if it rubbed off or started getting chipped.

Discussion: Orks / What next
« on: March 14, 2015, 09:07:01 PM »
I'm building my army slowly and was wondering what else you guys thought i should add. I have 3 battle wagons filled with slugga boyz and nob bp/pk. A trukk with mega armor war boss, 3 mans and a pain boy. 10 war bikes with nob pb/pk. 4 deffkoptas. With out worrying about points what would fit in with my army? I'm basically going flat out and trying to get into combat ASAP. I have yet to play my first game but I've been building/painting for over a year now. I was think about storm boyz or more trukks, but was unsure what to put in the trukks. Any feed back would be greatly appreciated!

Discussion: Orks / deffkopta thoughts
« on: July 27, 2014, 08:58:30 PM »
I'm starting to think the deffkopta might be one of our best point for point units. 30 points for a t5 2 wound 4+ twinlinked rokkit platform! Some nice special rules and they can even take a powerklaw (basically). What size squads are you guys running them in? Lots of batreps I've seen have guys using them solo as a kind of throw away unit. Seems such a waste as this unit can do so many things. I recently got 5 Aobr koptas and wanted your guys thoughts.

Discussion: Orks / big mek with kff on a bike
« on: July 22, 2014, 09:57:01 PM »
I'm wanting to convert a kff mek on a bike to ride behind a couple battlewagons. Has anybody seen any good pics or have any ideas on how they would make one? I'm looking for inspiration and turning to fellow Waaaaaaggghhhaholics for advice. Has anybody else been thinking this is a good idea or am I crazy?

Discussion: Orks / What am I going to do?
« on: May 16, 2014, 12:50:10 PM »
With the new rumors about unbound armies I've been thinking about the models I've been buying. What the heck am I going to do with 120 shoota boyz lol. I've been conditioned to think that I need at least 4 troop choices for objectives and suddenly the rug has been pulled out from under me. I feel that ork boys are a solid troop choice, both shooting and in the assault, but do we really need them now? I think the killa kans are my favorite model in the codex and now I'm day dreaming of running an all grot army with like 20 kans some big gunz and some foot slogging gretchin. I know the new codex is about to drop and units are bound to change a little, but what are your guys thoughts? Is it unorky of me to think boyz won't be in every ork list?

Discussion: Orks / Answering fritz
« on: April 30, 2014, 07:30:14 PM »
Has anyone watch the video fritz put up on his youtube channel regarding what it will take to make orks competitive? I've been thinking about it, and my first reaction is that orks need a reliable high strength weapon. How are orks going to take out a land raider? Short of assaulting with a power klaw what do we have? Perhaps not the biggest hole in our codex but it is something that needs to be addressed. We have tons of anti infantry at our disposal i.e. Grotzooka and big gunz. Just the 2 cents of a new player, so what do you guys think we need?

Discussion: Orks / Nob question
« on: April 27, 2014, 10:54:24 AM »
In the ork codex it says that "for every 10 orks in the mob, one ork may exchange his slugga or shoota for big shoota or rocket launcha." does that mean I can give a big shoota to my nob? instead of 26 shootas, 3 big shootas and a slugga, I would get 27 shootas and 3 big shootas. Now the nob could take a big choppa or pk but still be able to dish out pain at distance. Im not trying to be shady and as far as I can tell this is legitimate. What do you guys think?

General Discussion / What tier is my army?
« on: February 09, 2014, 12:00:20 PM »
I hear many people talking about top tier armies/tournament winners. Tau and eldar are probably the most discussed and agreed upon when determining top tier that ive noticed. Where does that leave orks or blood angels? My question is how many tiers are there and what are you opinions as to who goes where? Who wins the title of lowest ranked army? I realise that just because an army isnt considered top tier, they can still win with skill and practice. I have always pulled for underdogs and i am very curious to see what we come up with.

Discussion: Orks / best hq's for orks
« on: January 02, 2014, 04:48:35 PM »
What are you guys opinions as to what are orks best hq choices? I'm thinking big mek with kff is probably the best overall choice, but what about the shokk attack gun? It seems risky but the potential damage it can unleash seems almost to good to pass up on. What are your guys thoughts on the shokk attack gun and how well or poorly has it performed? Warboss with mega armor seems pretty solid too.

Discussion: Orks / can i ignore AV 14?
« on: November 28, 2013, 01:00:08 PM »
I'm making a foot list thats gonna be shoota boy heavy and max out heavy support with 9 big guns (loobas). Warboss mega armour with 3 mega nobs in a trukk. Big mek with kff and maybe a dakka jet to finish off the 2000 points. Not sure the exact strategy I will employ yet, but with no real high strength weapons, am I inviting disaster? If someone brings a landraider my options are pretty limited. I have yet to play my first game actual game as I've been assembling and poorly painting my green tide. I've spent time watching and observing others play but my first hand experience is zero. I guess my question is, if I can't kill a land raider, can I just ignore it and keep pushing forward? The nobz will have power klaws but I'm thinking I can't rely on that alone. I'm gonna have around 150 shoota boyz on the table, how much damage can 1 or 2 AV 14's do to that much infantry realistically?

Discussion: Orks / Mech or foot?
« on: November 17, 2013, 08:55:42 PM »
Lots of list I've read have featured multiple trukks or battle wagons flying into their opponent. I like the thought of slowly advancing full squads of 30 strong shoota boyz up with a kff big mek. Am I crazy or is this a legitimate technique also? Any list building tips or advice would be much appreciated.

Discussion: Painting / gw paints for airbrushing
« on: August 25, 2013, 07:45:09 PM »
Hey guys I'm new to the hobby and recently bought an airbrush for the space marine army I'm starting. Was wondering what you guys use to thin gw paints. I bought vallejo air primer online so I'm good there, but plan on using gw paints because there isn't a store in my area that carries vallejo paint.

General Discussion / trying to pick my first army
« on: August 18, 2013, 01:33:03 PM »
I have been watching 40k videos online for months now and I have become hooked on this game. Unfortunately I have also become terrified to purchase my first models because I want to find the perfect army. I don't mean the most powerful army, just one I will enjoy building and playing. I'm pretty set on starting with space marines but I'm at a loss as to which chapter to pick. I am leaning toward the vanilla space marines right now especially with the new codex coming out soon. Does anyone have advice for someone just starting this hobby? I should mention that my painting skills are not the greatest so an easier army to paint is a plus. The army I picture myself playing is more of an elite shooting type army. Thank you for the guidance and input!

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