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Messages - DeffBossGitKrusha

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1
General Discussion / Re: Braking 8th edition?
« on: Today at 12:40:34 PM »
Brake, as in stop? Or break, as in tear apart?

No, as in broken list or OP army with the intent to abuse the rules.

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General Discussion / Braking 8th edition?
« on: Today at 10:16:23 AM »
I just read that a friend of mine has been conspiring to brake 8th edition... isn't it too early, it's not even out yet.
I can understand looking for ways to build strong list but isn't it just guesswork right now?

How would you brake 8th edition?

3
General Discussion / Re: 8th Ed. Are you ready?
« on: May 21, 2017, 05:32:25 AM »
Today I'm not very excited about Orks in 8th. I don't want my army in a book full of other armies. I think it sucks. I may change over an play chaos. Or just use the free PFD rules, print those and put them in a binder. I don't buy books for armies I don't own or wish to own now. If there's a stand alone Ork book I'd be excited about that.
I'm excited about 8th. It sounds really good to me. I just don't want to pay for anything I have no interest in. It also seems to me that cramming all the "non human" armies into a single book takes away from them all. 

4
General Discussion / Re: A Missed Opportunity
« on: May 16, 2017, 01:09:33 PM »
I'm fairly 50/50 on the Ne Marines. If I played marines I'd hold out for the New Assault marine type. I'd add that to my existing army and then just throw it at the enemy.
As an Ork player I'd gladly take a new Ork unit.
If you think about it the New Maines are what the old marines are now, kinda. Sure they have 2 wounds and 2 attacks base but their bolter is basically the bolter we have now with a little extra range.
I still think about New Hammer like this, what do you want out of it? Should I buy a New army for a new game. It looks like a new game so a new army would be one made on or after it's release, Made for that edition/game.
I did that for AoS and have had nothing but fun.

As far as the NewMarine fluf. 40K is full of revisionist history as far as I'm concerned.

5
Discussion: Orks / Re: Ork Dream Unit
« on: May 16, 2017, 05:51:29 AM »
I've decided I want to add another uit I'm looking forward to messing with to my list for next edition. Flashgitz. I don't own any and I'm getting excited to think about the amount of Dakka they might have after looking at how much fire power GW's , of course, giving the fisheads. (Everything counts in huge amounts... Dakka Dakka Dakka!)
 Could be good. I own everything else in abundance so what's a few kits over the next year or two.  Maybe I'll try out Komands.. Ok, Two units.. Out of everything I don't own two units. Broadly speaking...lol.

6
Discussion: 40K Rumors / Re: Im sorry Fritz, your wrong.
« on: May 11, 2017, 12:57:08 PM »
I think it was just the reaction Fritz had and I'm sure he's read the same reactions online. Shooting looks strong-ish but it really depends.
Damage doesn't bleed over so who cares if a 1 wound model takes D6, we don't even need to roll that. Cover buffing saves and negative to hit modifiers might tame shooting a bit more than we know. I agree That Assault will be strong if employed well. There's a lot I've seen in the splashes GW's been dropping that I really like. Movement will be important now and I think the static gunlines may be a thing of the past, but we wont know until we see some of the new missions. (Just based on playing AoS where objectives are worth more the further away the are.)
I can't wait to brake out all of my burnaboys for a game I think I have about 45 of them. Should be Delightful!

7
General Discussion / Re: 40K 8th Edition Holding Pattern
« on: May 09, 2017, 02:32:16 PM »
I'm finishing up my AoS Bonesplitterz. last 10 mini's and it'll be 100% painted. Unless I  buy something else for it. I still want a few more heroes for it maybe just a few mode savages. Not much.
I'm starting to think about painting the Harlequins I bought last year. maybe 40+ models maybe a little less I haven't looked at them in months.
I still think about selling my Space Wolves. I've not felt like playing more than one game of 40/30K so far this year... but I'm excited about 8th edition.

8
General Discussion / Re: 8th Ed. Are you ready?
« on: May 09, 2017, 01:29:08 PM »
What do you guys think of the new updates coming out for independent heroes? I get why they chose to keep characters from joining squads, but it doesn't make any sense. Also I wonder how a hive tyrant with tyrant guard will work with this new system.
I like it. I get that it doesn't make any sense but I think from the prospective of the "new" rules system it does.
Learning AoS I had to rewire my own thinking. I've played 40K for 20 years some things didn't apply in AoS.
I look at it more and more like a PC game gone analog. I think looking at the rules for what they are and working within that operating system is, well for me that's how I intend to do it. I have to abandon old rules but I don't have to flush everything I already know from stuff you learn playing 40K. Things like shoot the choppy one and chop the shooty ones.  fairly straight forward. I'm going to stop there before I get into some kind of crazy rant. I will say a lot of things Fritz has said over the years in his videos still apply even in AoS.
As far as Characters go though. We just have to relearn how to use them. That's part of the fun.

9
This is the first thing that outright upsets me, not just threatens to rustle my jimmies.  Everyone having the same charge range means a bad dice roll, like now, can leave a valuable unit in the open and get wrecked, except to add to that, the enemy unit can charge and swing ALL of their attacks first.  So the proverbial trip and everyone and their brother shoots and clubs the morons on the ground like baby seals.  Discarding Initiative needed other things to make a charge tactical, practical and and worth committing to, but still having the chance to fail a six inch charge, only to be beaten in the face by the very unit you've been corralling, that's not a good move.  That's way too much benefit to be given to a random dice roll.

Looks like we'll need to spend some time setting up a good set of combats now. Not unlike 7th edition. We still don't know a few things, like where casualties are pulled or what strategies will be available, the ones they said we can spend our command points on.

10
Discussion: Orks / Re: Ork Dream Unit
« on: April 28, 2017, 05:55:19 AM »
That's a good question.
Maybe I'd use a Nobs mob more. I think I've used them less than 10 times over the course of the 5 editions I've played Orks. They just cost too many points for my tastes.
Right now I'm excited to see how Gorkanauts have changed. I have several, I hope their points have come down.

11
General Discussion / Re: 8th Ed. Are you ready?
« on: April 26, 2017, 05:23:30 AM »
As long as it's 1 marine is worth 3 Orks I'll be happy. 
Non-Space Marines will still, I'm sure, suffer in the areas that marines excel at. I expect "Battleshock" to not really effect Marines much at all. I think the big picture will be that even though Orks should be really good in close combat when charging,shooting will still hurt like it does now. It could be that with the negative save modifier Ork players decide to buy Evy' armour for that 4+ save ( or what ever it becomes) over what ever their starting save is ( or isn't...) pushing up the cost of the Orks due to necessity. (The save may be a wast of points for the Ork player but points spent anyway.)
Don't forget we still have to learn more about command points. And there's the possibility of negative modifiers in close combat and possibly shooting.
Marines will have a fight on their hands but if they play smart should do fine.
As far as points go I'm looking forward to seeing just how different Power Points are to "granular" points and the new missions!


12
Discussion: 40K Rumors / Re: Notes from the 40k 8th Edition Stream
« on: April 25, 2017, 05:59:57 AM »
Pulled this directly from Reddit and have done zero fact checking of my own because I'm more of a 'I hate everything until I see it in action myself' kind of person.  However, it is worth discussing and I'm curious what others think about what has been revealed.

For me, everything looks too AOSed for my tastes.  If I wanted to play AOS, I would be, and having 40k not that different to Fantasy is not a step forward in my opinion.  I liked that they were two different games with different mechanics and different ideas on how things worked built in separate directions.  A player could decide they liked one and not the other instead of playing what sounds like the same game with different skins.  There's a lot I don't like, like Lasguns wounding Land Raiders, but I recognize that is because I see a Land Raider as a 4 'wound' model and sixes happen, so I'm not seeing the big picture of what else is changing along with these basic ideas to balance it.  I'm expecting massive changes in the balance, but my little brain can't wrap around it. 

And as always, I'm worried about my specific armies.  Nids and Genestealer Cult look like they'll get hurt by this.  If Acolytes and Genestealers both strike first on the charge, why would I ever take a 17pt Genestealer with four Rending attacks on the charge when the 8pt Acolyte Hybrid does the same damage and the same attacks and the same attack step on the charge.  And the Carnifex losing BS after getting shot...  It already is nearly blind compared to the rest of the Nid army.  Or worse, a Tyrannofex, rolling 5s to hit with a S10 weapon...  But again, I'm no game designer and stuck in my old thinking, not new thinking.

What's raising flags or making you excited to see?

I've read these same kinds of concerns, I think we just have to wait to see how it shakes out. I doubt a Land Raider will have less than 10 wounds, and maybe even more than that. In the live stream they say stats are not caped at 10 any more. We also don't know if there is a game mechanic or ability to regenerate wounds.
For me, I think small arms fire may finish off a nearly dead vehicle as being the most likely thing to happen.  But as an Ork player ...I have nowhere to go but up.

As far as the unit choices, I don't really know yet but I'd expect some kind of recosting to happen and of course rules that reflect those units more. (They should be different enough to make it a choice between the two.(Should)) That's been my experience with AoS anyway, everything is an option. I'm looking forward to that.


I'm thinking close combat is going to be back in a big way in 8th.

13
General Discussion / Re: 8th Ed. Are you ready?
« on: April 24, 2017, 08:49:51 AM »
I agree with you DeffBossGitKrusha about the codexes. As far as my ork miniatures, I'm well behind you in points and I'm waiting to see how 8th changes the table top portion of the hobby on where to move next. I intend to collect them anyway because I simply love the models.
;D
Once you get locked into a serious Ork collection the tendency is to push it as far as you can. lol.
But, I'm also at the point where I think I have too much and...less would be more. It would make my army more playable.
I've thought about starting pointy ears next edition and I still might but one thing that AoS did was create new armies for a new game. I'm hopeful we see that but I kinda doubt we'll see too much of it with such a huge line of miniature they already have and so many of them are relatively still new. Just looking again at AoS I might expect 4 new armies but it's easier in AoS where there's so much new to explore. But I'd say buying a new army released after and for 8th edition is a safe bet for not being left in the dust of old 40K. It is what it is. If the games fun and has fun missions and colorful armies it's going to be ok.
I think once we see the lay of the land I'll set out an army and make sure it's all fully painted and finished and just play that for the first 10 to 20 games then move up in points after finishing the next set of points. (Even my painted models need just a little more loveage, my whole collection is more or less levels of work in progress.) If I do E+DE+H, they wont even hit the table until they're all painted and finished. I did that with my AoS Bonesplittaz and it's been completely rewarding. Heck my team probably had the only painted army last Saturday at the tournament. (first one in 7 years and we took 2nd place 4 points under the first place winning team...nearly beat them in round one too.. Oh well, lol.)

14
General Discussion / Re: 8th Ed. Are you ready?
« on: April 24, 2017, 06:41:11 AM »
I'm not even mad about My codex and supplements being unusable in 8th edition. The same thing happened between 2nd and 3rd edition. I got mad at that time but after not playing for over a year or more between those edition changes it didn't matter. All the rules , they said, will be free to download. I have 23,000 points of Orks. I just started playing AoS last year and have yet to play a game over 1000 points. (But in fairness I've played a total of 7 games now)
The freshness of learning a new game has been fantastic. I started collecting and playing Orks in 3rd edition and Orks have been abused from their 4th edition codex on to the current set of books. So it can only get better. If not. Well I'll probably just sell my stuff and get as much as I can out of it.

15
General Discussion / Re: Best Vehicle In 40K?
« on: April 20, 2017, 08:53:26 AM »
I think my moneys on a Vindicator tank. Or A guntrukk with a suppa scorcha (It's like a firestorm cannon)
Or a Blitz bomba. Each of these can be in a squadron.
I also like Deff dreads with 4 DCCW's. Mine usually wipe out a marine squad for sure and if I'm lucky two or three squads a game but at best I average two units destroyed by one of these Deff Dreads. They preform really well in 30K, where marine units can be over run as they try to get away from close combat.

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