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Messages - Brother Knight Ryko

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Discussion: Black Templars / Re: DeathWatch Support?
« on: September 13, 2016, 04:05:31 PM »
flyer, hover, transport can transport jet packs and Bikes also an assault vehicle. Attack flyer holds 12

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Discussion: Black Templars / DeathWatch Support?
« on: September 12, 2016, 10:05:58 PM »
Corvus Blackstars could be used to solve some problems we seem to have getting units into combat. Any thoughts?

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Discussion: Black Templars / Re: 500 pt List From the begining
« on: June 29, 2016, 09:36:50 PM »
I do like the Crusader squads and as points grow ill see about fitting some in. But everything i have in list #2 is meant to stay and be upgraded later. I't will evolve into a BT Assault army just not like i normally play.
 

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Discussion: Black Templars / Re: 500 pt List From the begining
« on: June 28, 2016, 12:14:43 PM »
I'm thinking we will stop around 2000pts or whatever our tournament scene is set at.

And ya i got a bit defensive in my reply's. I think it was being called a heretic that got me going. Been playing BT for a long time now and it's not something I like to be called.

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Discussion: Black Templars / Re: 500 pt List From the begining
« on: June 28, 2016, 02:18:56 AM »
And Yes a HQ can take multiple relics

it says  "A Captain or Chapter Master may take items from the Melee Weapons, Ranged weapons, Special Issue Wargear and/ or Chapter Relics list.

Follow it up with this
Chapter Relics:
"Only one of each Chapter Relic may be taken per army. A model may replace one weapon with one of the following:"

Captain / Chapter Master
Wargear:
*Bolt Pistol
*Chainsword
*Frag grenades
*Krak grenades
*Iron Halo
*Orbital Strike
Only things that are considered weapons on here to be swapped out are the Bolt Pistol and Chainsword. So you can swap out the Bolt Pistol and Chainsword for any combination of "The Primarch's Wrath", "Teeth of Terra" and "The Burning Blade"

items like "The Shield Eternal" and "The Armour Indomitus" are not weapons

"The Shield Eternal" Is a Special Storm Shield and you can add a storm shield to a Captian/Chaptermaster for 15pts no replacing weapons! (storm shields do remove the +1 for duel wielding but does not take a weapon slot)

"The Armour Indomitus" Simply has a foot not and acts like replacing your regular SM armor with Artificer Armour.
Foot note:(5) "Does not replace one of the character's weapons. May not be chosen by models wearing Terminator armour."

 I think I got all the rulings in line.

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Discussion: Black Templars / Re: 500 pt List From the begining
« on: June 28, 2016, 01:34:27 AM »
I will be going against Centurions with grave+amps.
 
  And I take black Templar's with this build because its a slow grow league they wont assault into Cents  with a big HQ for melee mixed in with them Just because "Hay im Templar's lets charge everything". I know there tactics and I don't think they would do that just cause. I will play smart and keep them at range till ive done enough to make my assault as assured as possible.
 
  And i would never run a Champion hes worthless  always has been and i wouldn't take him latter as the points increase.

  And I would only take crusader squads at higher points to get the real benefit of taking the Landrader.

Remember all models are going to be carried foreword as best as possible.

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Discussion: Black Templars / 500 pt List From the begining
« on: June 27, 2016, 04:01:41 AM »
Ok so me an a friend are both getting back in to Warhammer 40k and we are doing a kinda slow grow league starting at 500. I have no models as of now and I know I have to have a HQ and 2 troops. so here are my 2 lists at 500 pts so far. We are allowing a 5pt deviation. Mind you I'm trying to keep all models for when we increase the points. And of coarse I,m Black Templar's.

#1(Elite Version)
*Captain                           90pts
  +Shield Eternal               50pts
  +Teeth of Terra                35pts
  +Artificer Armour            20pts
  +Digital Weapons            10pts
  +Auspex                          5pts
=210pts

*Tactical Squad x2             70pts=140pts
  +combi-grav                    10pts=20pts
=160pts

*Stormtalon Gunship         110pts
  +Twinlinked lasscannon    15pts
=125pts
Total= 495pts

#2(Flex/Growth Version)

*Cartain                             90pts
  +Storm shield                 15pts
  +Storm Bolter                 5pts
=110pts

*Command Squad            90pts
=90pts

*Scout Squad x2              55pts=110pts
  +5x Sniper Rifle              5pts=10pts
=120pts

*Stormtalon Gunship       110pts
=110pts

*Predator                         75pts
=75pts
Total=505pts

Any comments help plz feel free to pick it apart.

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Discussion: Black Templars / Re: Chaplains
« on: September 26, 2014, 04:04:44 PM »
Ya i see there use and power but they have to make it into the assault to be properly used i just don't see that many tactics with them being able to make it into close combat mainly with Cents running around graving vehicles then causing so many invol saves.

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Discussion: Black Templars / Re: Chaplains
« on: September 23, 2014, 01:56:00 AM »
There 2 wounds which is y i think they need a buff or a nerf in points cost

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Discussion: Black Templars / Re: Chaplains
« on: September 21, 2014, 07:01:03 PM »
I personally have never had good experience running them solo so im wanting to run him on a bike With a High Marshal (Chapter master) and command squad all on bikes apothecary and storm shields. any thoughts?

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Discussion: Black Templars / Chaplains
« on: September 19, 2014, 11:41:28 PM »
OK I've been wanting to use Chaplains but in comparison to others there too expensive for what they bring to the table or is it just me?

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Discussion: Black Templars / Black Templar's 1000 point Army
« on: September 18, 2014, 09:09:51 PM »
I don't have a lot of vehicles so I am trying to make a good foot slogging list... no neos either. I basically have a bunch of marines, termys, and jet pack Marines as my normal unites, and a rhino /razorback, vindicator, and a dreadnought as my vehicles. I have just acquired an Ages Defense Line with Quad gun for air support but i don't quite know how to go about fitting it into the army yet. I am trying to acquire several bikes for my list but no one is wanting to part with some for cheep ><; however, here is my list with bikes...(if i had the bikes ><) i want your best opinions plz. (remember 1000 point list)

High Marshal(Chapter Master)
-Artificer Armour
-Power Fist
-Melta bomb
-Digital Weapons
-The Shield Eternal
-Space Marine Bike
 
He goes with the Chaplain and it's Command Squad

Chaplain
-Power Fist
-Melta bomb
-Space Marine Bike

I am still trying my best to work with the very very limited use of the Chaplains and this seems my best option. (opinion> they need to be reduced in price or made to anti the casters... at least for the Black Templar's sake. (wishing Grimaldus could be on a bike ><)

Command Squad
-Apothecary
-Bikes
-Storm Shields x4

I don't really see the use in taking a Company Champ for just a power weapon and Combat Shield.

5 man Crusader Squad x2

Troops are just for sneaking around sitting on objectives and pop shots when able. (can be swapped out for scouts with camo cloaks and sniper rifles if thought as a better option)

Predator
-Heavy Bolter

I don't know if Predators are good but i like the feel of having at least one tank backing me up.

Ages Defense Line (with quad gun)

Tech Marine (with quad gun)

Ages Strat: Keep Predator behind Ages close to Tech Marine and quad gun for rear guard support as bikes dive cover to cover (simple tactics)

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