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Discussion: Dark Angels / Re: Chapter Tactics
« Last post by Tobas DA on February 03, 2018, 05:10:04 PM »
With the fake leaks (Lion coming, cool stratagems etc.), at first I was very disappointed, almost angry about the new codex. Especially the non existing synergy between Ravenwing and Deathwing.
I made my peace. Dark Angels do OK, they have good stratagems.

I play a mixed wing list, which does better than expected and is fun to play. (1 battalion + 1 outrider detachment) 1000 to 1500 points.

Belial and one 5 man DW shooty unit.

One 4 man RW Bike unit with all plasma, one RW Landspeeder with 2 Heavy Flamers and a Dark Talon.

Rest Greenwing (depending on points)
Scouts/Tacticals for Troops requirements. Lieutenant for HQ

Second Lieutenant with jump pack and 3 Inceptors with assault bolters

Depending on points, adding some heavy support (Devastators, Whirlwind, Razorback etc.)   

Tactic: Advance with the Bikes (speed of the raven/ weapons of the dark age), deepstrike with Belial, the Lieutenant and the DW Terminators (use deathwing assault if necessary) close to the bikes and the Inceptors behind the HQs. If necessary also fly the Dark Talon close to the HQs for re-rolls)

Shoot the crap out of the enemy (re-roll 1s to hit and to wound, re-roll all to hit with DW). Try the 9" charge (master of maneuvre)

The rest of the Greenwing camps back in cover on objectives and re-rolls 1s for grim resolve.

Made 1st place in a 1000 points tournament, and a clear victory today.

At the moment I am happy with Dark Angels, and the Terminators did well in the last 3-4 games. The real firepower comes from the Inceptors and the RW Bikes (and Dark Talon) but the Terminators strongly distract the enemy, because they re-roll all failed to hit rolls (and appear more dangerous) and are a threat in CC .

Discussion: Eldar / Re: [2000] Eldar - Alaitoc All Comers List
« Last post by Bearded Beheader on February 01, 2018, 11:24:14 AM »
The thing is that for you to do that Alpha Strike you have to position that warlock to be within 18" of where that webway assault comes in. Then get a psychic power off. That's two variables that can be countered.

I wouldn't base the strategy off relying on a dice roll. If that warlock isn't there when those guys need to come in, your plan is done; also, if he is there and they come in, he you may not roll the psychic test, or it is dispelled. Then your guys are sitting out of range, and loose a turn of shooting, if they fail the charge, they are target priority for your opponent. That is a lot of points sitting there to get shot at without having done anything.

If you really want to do this with WG, then you might as well give them axes because then they will get the invul save, if the plan fails.

However, if you use the bikes and spears, you will be in range to shoot - have a total of 36 catapult shots, and 6 cannon shots from the two units. Also, if you charge, you will only have 8 attacks with the WG vs 11 attacks with the SS; and the SS attacks have a higher strength on the charge plus forces invul saves due to their AP and does 2 damage each.

Same if you compare the bikes vs the Fire Dragons. In assault they will be the same except the bikes have the 4 toughness.
Discussion: Eldar / Re: [2000] Eldar - Alaitoc All Comers List
« Last post by ForgedInTheCrucible on January 31, 2018, 10:56:43 PM »
Super sad about the Farseer! I am not sure how to deal with that problem :/ Maybe movement + running as suggested.

First, you should put the Wraithguard and Fire Dragons in those Wave Serpents. What you want to do with the Webway won't work because the range of the D-Scythe is 8" and you have to be at least 9" away from a unit when you arrive.

I disagree. The warlock is capable of moving a unit forward in the psychic phase. This is what enables the Wraithguard alpha strike.

Same with the Fire Dragons. Use them in the second Wave Serpent to give them mobility across the battlefield. A 5 man squad will die after it shoots one time, if you Webway deploy them. In fact, on principle, if you are going to use Webway Assault max out the squad size that is going through the Webway.

Does that not happen every time a five man fire dragon squad emerges on the field? I totally agree with your second point. If only I had more fire dragons...

With that being said, if you really want to Webway Assault, then I would suggest ditching Illic and the Warlock and taking a ten man Guardian Defender squad instead. (I realize you may have to purchase this unit, but it's only one purchase) Then combine all your jetbikes into one squad and send them through the Webway.

If you want to send two units through, then also send the Shining Spears with them. Using these two units instead, you can still keep the strategy you are trying to do. Also, they can all shoot when they arrive, then charge if you want to sacrifice them like you said.

I think the problem is that those units hardly have any impact on the alpha strike. Their gear is only shuriken catapults and they are rubbish in close combat. Is attempting to do lots of damage early game ineffective?


Those new Guardians you bought can stay in the backfield with the Wraithlords, filling a similar role as Illic if you give them a Brightlance or Missile Launcher.

A definite possibility! Would have to rejig force org.
Discussion: Sisters Of Battle / Re: List i'm taking tomorrow
« Last post by Leftovers44 on January 31, 2018, 04:42:36 PM »
Hopefully they do bring it back.

But I thought they had an email/message floating around saying that so far they have been unsuccessful in recreation the mold?

Maybe that was just my imagination and everything will be just dandy later dine the line.
Discussion: Sisters Of Battle / Re: List i'm taking tomorrow
« Last post by mcphro on January 31, 2018, 04:22:48 AM »
Considering its popularity... maybe they will make another model? maybe...
Discussion: Dark Angels / Re: Chapter Tactics
« Last post by Nightwing7x on January 30, 2018, 11:04:34 PM »
My typical list, which has started to loose now, is 3x10 man tac squads with all the plasma they can get, walking up the table in a line, with Azrael, Ezekiel and a Dark Shroud to back them up. Then my front line is a vanilla landraider with 5 deathwing knights, and a dark talon, then finally my back line is a 10 man dev squad with 4 plasma cannons, a lieutenant and apothecrary. I do try to get the tac squads near my devs early game so that almost all my units can get the bonus' from all my characters and the dark shroud, which works out well as my opponents typically shoot at my landraider first and fail to hit due to the dark shroud, then I bomb them with the talon and advance with the tac squads under the crushing fire of my devs. Plus the tacs have enough plasma to handle themselves as well.
General Discussion / Re: What are somethings you guys like about 8th?
« Last post by eldarglim on January 30, 2018, 04:08:24 PM »
I love split fire on every unit and every tank
Discussion: Sisters Of Battle / Re: List i'm taking tomorrow
« Last post by Leftovers44 on January 30, 2018, 03:26:08 PM »
I'll see if I can get something worked out, thankfully already have blender downloaded.

I wonder if they will ever be able to fix the mold or it is just lost to the warp forever.
Discussion: Sisters Of Battle / Re: List i'm taking tomorrow
« Last post by mcphro on January 30, 2018, 02:43:07 PM »
I use a program called blender.  It is free.

Unfortunatly i can't sell the models or plans because it would breach gw... but also put me in jeopardy at work where in print them. I'm allowed to print my own for my own purpose but i can't sell etc.

If you go to a website called thingyverse and type 40k in the search bar you can find all sorts of models. 

I used one that was a rhino and all i did was build a top for it to resemble a repressor... and it's petty close.

Rhino model i use

I made my own but here is a dozer blade some one has made for the repressor.

If you got those printed... i bet all you would have to do is make a top for it out of what ever you like and there you go... a repressor.

I dont know if this world work because it's for 6mm 40l. But here is a repressor that someone had made.  I'm not sure if can be scaled up to 28mm.

Discussion: Astra Militarum / Astra Militarum Infantry - The Complete Guide
« Last post by cadianshock on January 30, 2018, 10:45:56 AM »

I bring you The Complete Guide to Buffing Astra Militarum Infantry!

You can read it here

It also contains (embedded in the page) a little helper app, you can view that as a stand-alone page too here

The article includes everything and anything that can help Astra Militarum Infantry on the battlefield and the help app makes looking up which unit buffs which other units very easy. See image at the bottom of this post.

Please let me know any feedback, mistakes and your experiences!

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