Hey all, after playing a couple of games (and getting nostalgic for the non-head-to-head days of 4th edition Kill Team with its Brute Squads, quirky missions and VERY flexible rules, etc.) my son quickly hit upon an idea that I'm sure you've all considered: 200 points buys a lot of cultists.... So my Striking Scorpion and Dire Avenger Kill Team died ignoble deaths at the hands of the scum of the universe. Looked just about like a Zombie attack, and was just about as fun. It is absurd (and, in my opinion, asinine) to suppose that a Kill Team of highly skilled specialists could be made up 30 or more members with pathetic WS and BS (and Leadership), and so on.
I propose, even though it is probably far too late for this particular Kill-Team venture, that Kill Teams be limited to no more than 12 models total (think, "The Dirty Dozen"). I believe adding this restriction will push list-building in a direction that more closely aligns with the spirit of Kill Team.
That's my 2 Cents.