What's up everyone? I'm an ork player from CT and I'm here bc Fritz's channel.
Sometimes I wonder how to unlock bubblechuckas and understand what their strengths and weaknesses are. I think what turns most people away from them is just how weird the Strength/AP dynamic is, but I've crunched the numbers on them and imagine a unit of 5 being able to threaten both all varieties of heavy and light infantry.
The key is in that they all roll for S/AP separately, unlike lootas and flash gitz where you roll a D3 or D6 for the effect on the whole unit. So an entire unit would toss out something like (let me roll some dice): two S2/AP2, one S3/AP3, one S5/AP5, one S6/AP6, all in large blast form. In a weird way it feels like a S4 rending large blast, where you'll have some shots that will negate armor saves, but require a 6+ to wound.
Overall they can threaten GEQ/MEQ/TEQ and potentially light vehicles. Strangely they're most like beefed up lobbas, losing barrage for a large blast. Lobbas also have identical S/AP values, which is the chukka's theme.
Anyone have any insight?
Also, where is the button to send a challenge to Fritz? I must snatch the pebble from his hand.