Author Topic: Trial Eldar list 1850, vs Daemonkin  (Read 391 times)

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Offline TearoftheDragon

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Trial Eldar list 1850, vs Daemonkin
« on: March 12, 2016, 09:44:20 AM »
Playing a game next saturday and trying some new combo's out. I never normally leave the house without fire dragons in a transport and dark reapers and I want to move away from wraith stuff for a while.
Opponent will likely have Skull crushers and 2 Maulerfiends, always uses the damn axe with the Bloodthirster.  Don't think he will use many daeons as he ususally dies and has said he is trying some new stuff.
CAD:
Farseer Skyrunner with spirit stone :130
Farseer Skyrunner :115
3 Jetbikes: 51
3 Jetbikes: 51
3 Jetbikes: 51
3 Scatbikes: 81

Crimson Death Formation all 3 with BL: 440

Shooty Aspect Host:
6 Swooping Hawks, exarch: 106
7 Warp Spiders, exarch: 143
7 Warp Spiders, exarch: 143

Dire Avenger Shrine:
10 with exarch, Shimmershield combo: 160
9 Avengers:117
9 Avengers 117
Wave Serpent: Scatterlaser, Shuricannon, Spirit Stone and Ghostwalk Matrix: 145

 1850 exact.

The plan is 2 use 2 Avenger squads to hold the back field and the other one and jetbikes to steal other objectives.  The Crimsons will take out threats to themselves first then pop other vehicles and MC.  The hawks and spiders will act as a mobile strike force and then catch obj late in the game when the Jetbikes have died.
Thinking of one Farseer with Fate and the other with Divination to maximise my shooting.
Any thoughts?

Offline TearoftheDragon

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Re: Trial Eldar list 1850, vs Daemonkin
« Reply #1 on: March 20, 2016, 07:56:10 AM »
Well I ended up fighting a bloodthirster, soul grinder, skull cannon, lord and termies in a landraider, 2 lots of bloodletters and a Chaoes Knight. My first two turns my psychic phase was non existent(bad rolls) and my fire power destroyed a Rhino and the soulgrinder, I lost a sacrificial unit of jetbikes(they had already taken an objective) and a squad of dire Avengers to teh lord and retinue. Turn three was when the slaughter began as with combined firepower I destroyed eveything but the skullcannon which had 1 hp left, the knight with 3 hp left, a rhino and 2 bloodletters.  I had lost another unit of jetbikes, the wave serpent and a farseer, all other units were untouched. At 10-3 to me my opponent called it a day.  Still not convinced by the Crimson Hunters but I think if the game had gone on they would have dominated.  I miss used one unit of warp spider as I shot at a I9 bloodthirster, but still managed 2 wounds,  a unit of 9 dire Avengers and the 3 scatbikes did the rest.  I liked the movement of the spiders and the hawks did a lot of damage on their one turn on the board.  Not sure why you would ever want to take Aspect warriors outside of a formation, BS5 continues to cause ridiculous damage.  My opponent made a few mistakes, like shooting his stubber on his Knight at a faraway target and not leaving anything to assault and I think the landraider was too many points soak for what it did when he could have had some fleshhounds and skullcannons(they hurt).