Author Topic: Tyranid "playtest" rules on Faeit 212  (Read 1660 times)

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Offline BeeCee

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Tyranid "playtest" rules on Faeit 212
« on: August 26, 2013, 05:50:46 PM »
feel free to check them out. I am VERY skeptical of them however. alot of red flags in there, at least for me.
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Offline Greendawnify

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Re: Tyranid "playtest" rules on Faeit 212
« Reply #1 on: August 26, 2013, 08:09:25 PM »
I think most of the rules make sense and r the way tyranids should be taken (at least in the MC perspective) I just really hope the synapse rules change! all my gants will die when hive tyrant dies:(....

Offline BeeCee

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Re: Tyranid "playtest" rules on Faeit 212
« Reply #2 on: August 27, 2013, 12:36:33 AM »
some of the rules are pretty cool but there are just too many red flags for me to take them in to account.

Why would they drop the BS to zero on so many units? They haven't made it a matter of policy to drop any unit without a ranged weapon's BS to 0?

Tyrant guard not the same T as the hive Tyrant? and they only have 1 wound? what's the point of even taking them?

The mastery levels seem a bit high too.

Sorry not trying to nitpick but the idea of anyone posting "playtest" rules just muddies the rumor mill waters even further.

maybe they are dead on, if so then i'll eat some crow when the dex comes out :)
Check out my thoughts and below average painting as a member of the FTGT team.

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Offline Face Eater

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Re: Tyranid "playtest" rules on Faeit 212
« Reply #3 on: August 27, 2013, 08:58:50 AM »
Historically (from my experience) leaks from playtesting almost always included rules that didn't make it into the final codex. I get the feeling that if this is solid information, and it seems to be, that this is going to be changed in the final dex.

The question is what sounds like it might make it in?

Not sure about the BS 0 issue, with them all potentially having psychic shooting attacks that's going to be an issue again so I can only think that's going to addressed before it's printed.

Offline mam2087

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Re: Tyranid "playtest" rules on Faeit 212
« Reply #4 on: August 28, 2013, 10:25:50 AM »
Gosh darn awesome stuff !   Can't wait 'til the release.   Have mine on preorder.

Offline Theguy

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Re: Tyranid "playtest" rules on Faeit 212
« Reply #5 on: August 29, 2013, 10:47:39 AM »
anyone else remember the "leaked" 6th edition book? where jetbikes had evasion and stuff. It was a convincing fake though. We had people at my local store playtesting those rules.