Author Topic: Lord of Change vs. Heralds?  (Read 1543 times)

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Offline Angelic

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Lord of Change vs. Heralds?
« on: August 30, 2013, 12:36:46 AM »
So like the title says which do you think would benefit an army more? There's obviously a pretty big points difference but the LoC brings so much to the table. Now to put this in context, i'm really only considered Tzeentch Daemons as an allied force for some Thousand Sons and various other CSM type things.

Now I know the Heralds bring some reallly cheap psychic support, being Mastery Level 3 and having access to Divination for something like 145 points. But the LoC is a flying monster with a scary cc stat line. Now i've never been a Daemons player so I need help here. Any reason to take one over the other?

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Offline Breng77

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Re: Lord of Change vs. Heralds?
« Reply #1 on: August 30, 2013, 02:28:05 AM »
Depends on the rest of the army really and if you have the points to spend.  Remember though that if daemons are an ally you can only have 1 herald.  So the comparison is between 1 herald and the LOC.

So it really depends what you need the daemons to do and how many points you have to spare.

Offline Fagerlund

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Re: Lord of Change vs. Heralds?
« Reply #2 on: August 30, 2013, 04:33:56 AM »
One question you need to answer first: Do you want a Daemon Prince as well?

The thing with the Lord of Change is that you kind of want more than one flying monster, so the fact that the LoC makes DPs into Heavy Support you can take one of each even for allies. Pretty powerful. Especially considering the added anti-flyer defence you get (vector strikes and skyfire!).

Making a case for the Herald then. Do you like Screamers? If you do, it's totally valid to put the Herald on a disc, give him the Grimoire of True Names and get Prescience and join him with 8-9 Screamers. Suddenly you have an amazing tarpit unit that is fast enough to get anywhere on the board in two turns. With Prescience they might actually kill something as well.

Herald on foot with Horrors works too if you want a cheap scoring option I guess. But don't expect too much from this unit, even if he has the locii to make their shooting S6. Opponents tend to make their Deny the Witch rolls when I try this configuration anyway...

So basically, the question you need to answer is: What do you want your Daemon allies to do for your army?
« Last Edit: August 30, 2013, 04:43:10 AM by Fagerlund »
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Offline Angelic

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Re: Lord of Change vs. Heralds?
« Reply #3 on: August 30, 2013, 07:00:49 AM »
I'd definitely to take some attention away from my Thousand Sons so they can do their thing without getting focussed so much. I figure I can end up having semi-flying circus if I take a Daemon Prince from CSM and a Lord of Change AND a Daemon Prince from Daemons.

I think the compatibility issue here is whether I want multiple Heralds or Thousand Sons as troops. I mean 95 points for a Level 3 Psyker WITH Divination is ridiculous.. But the whole theme is meant to be centred around the Thousand Sons. I was thinking something like:

Chaos Space Marines
HQ
Sorcerer w/ Mark of Tzeentch
75

Daemon Prince w/ Mark of Tzeentch, Wings, The Black Mace, Power Armour
245

Troops
9 Thousand Sons
Rhino
277

9 Thousand Sons
Rhino
277

Daemons
HQ
Lord of Change w/ Greater Reward
250

Troops
10 Horrors
90

Heavy Support
Daemon Prince w/ Daemon of Tzeentch, Daemonic Flight, Greater Reward, Mastery Level 2
280

That's about 1500 on the dot. As much as I wanna run a big bad Sorcerer Lord in terminator armour with the Black Mace, they still only have two wounds even with a 2+/3++ and whatever I roll on the Biomancy table with powers it's just not worth the upgrade. With the Daemon Prince and the Lord of Change though, Biomancy for the Daemon Prince, Divination for the Lord of Change will be nice support for the CSM Daemon Prince and might even help the Thousand Sons wound with their Bolters (Enfeeble, Prescience and so on). If I were to expand points i'd probably add more Heavy Support and max the Psyker Levels of the Daemon Princes/Lord of Change.

I'm not really sure what it's missing because my experience is only with Grey Knights and Eldar. What do you guys think?

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Offline Neojarlaxe

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Re: Lord of Change vs. Heralds?
« Reply #4 on: September 01, 2013, 05:16:08 AM »
I just want to clarify the you only can take 4 Heralds per HQ slot in the primary detachments. If you take daemons as allies they can only take one Herald.
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Offline Angelic

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Re: Lord of Change vs. Heralds?
« Reply #5 on: September 01, 2013, 10:01:12 PM »
Thank you for the clarification, I was aware of that. My main issue here is in terms of the points I would have to spend on Lord of Change. Both are level 3 Psykers with access to Divination the difference is the threat value and survivability of the Lord of Change. That said already spending so many points on Thousand Sons makes it less attractive as a choice. I am used to using armies with a lower model count but i'm not sure if this will work for these armies.

Angel
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